Overseas casual puzzle studio

One more level. Then dinner.

We ship bright, thumb-friendly puzzle games for players who want a quick win on the bus, on the couch, or between meetings—built for stores around the world.

3–5 min session length sweet spot
★ ★ ★ star chase & clear juice
World store-ready for global players
Pin · Match · Sort Short sessions Juicy feedback Store polish

What we ship

Puzzle first. Fun first. Then scale.

Three lanes we actually work in—each one built around how people play and buy on mobile.

Lv.01

Casual puzzle games

Level packs you can clear with one hand, bright boards, and loops tuned for D1 return—plus UA creative and IAA/IAP mix that fits overseas stores.

  • Level design
  • Ads + IAP
  • Store ASO
Lv.02

Snackable story apps

Short vertical stories with chapter hooks, dubbed lines, and episode pacing made for commute watching—same mobile-native instincts as our puzzles.

  • Episode pace
  • Dub & locale
  • Retention hooks
Lv.03

Player-to-buyer shops

Product pages and storefronts that feel as clear as a tutorial level—simple choices, fast checkout paths, and creative that travels across markets.

  • Storefront UX
  • Creative kits
  • Market tests

How we play

Studio habits that keep levels shipping.

Less slide decks. More playable builds, store screenshots, and numbers you can act on.

Feel the first 30 seconds

We judge a build by whether a stranger can clear the first board without a wall of text—tutorial is play, not a manual.

Tune with live numbers

Fail rates, ad density, and soft currency curves get weekly tweaks—like rebalancing a boss room after watching replays.

Ship for real stores

Icons, screenshots, and copy are written for Play Store browsability—not just for an internal pitch deck.

Stay for the long catalog

We care about season events, level drops, and creative refreshes that keep a title alive past week one.

Who we are

A small studio obsessed with “just one more clear.”

Game Interactive Studio makes mobile experiences that respect short attention and reward clever thumbs. Our home turf is casual puzzle—colorful boards, fair difficulty, and feedback that pops.

Around that core we also help snackable story apps and clean storefronts find their overseas audience, using the same instinct: remove friction, keep delight.

Players come from many regions; we design so the fun doesn’t need a long explanation to cross a border.

Say hi

Got a build, a brief, or a wild idea?

Drop us a note—we usually write back on business days.

zhengkailin1230@gmail.com

Subject tip: “Puzzle collab · your region” so we can route faster.

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