Casual puzzle games
Level packs you can clear with one hand, bright boards, and loops tuned for D1 return—plus UA creative and IAA/IAP mix that fits overseas stores.
- Level design
- Ads + IAP
- Store ASO
Overseas casual puzzle studio
We ship bright, thumb-friendly puzzle games for players who want a quick win on the bus, on the couch, or between meetings—built for stores around the world.
What we ship
Three lanes we actually work in—each one built around how people play and buy on mobile.
Level packs you can clear with one hand, bright boards, and loops tuned for D1 return—plus UA creative and IAA/IAP mix that fits overseas stores.
Short vertical stories with chapter hooks, dubbed lines, and episode pacing made for commute watching—same mobile-native instincts as our puzzles.
Product pages and storefronts that feel as clear as a tutorial level—simple choices, fast checkout paths, and creative that travels across markets.
How we play
Less slide decks. More playable builds, store screenshots, and numbers you can act on.
We judge a build by whether a stranger can clear the first board without a wall of text—tutorial is play, not a manual.
Fail rates, ad density, and soft currency curves get weekly tweaks—like rebalancing a boss room after watching replays.
Icons, screenshots, and copy are written for Play Store browsability—not just for an internal pitch deck.
We care about season events, level drops, and creative refreshes that keep a title alive past week one.
Who we are
Game Interactive Studio makes mobile experiences that respect short attention and reward clever thumbs. Our home turf is casual puzzle—colorful boards, fair difficulty, and feedback that pops.
Around that core we also help snackable story apps and clean storefronts find their overseas audience, using the same instinct: remove friction, keep delight.
Players come from many regions; we design so the fun doesn’t need a long explanation to cross a border.
Say hi
Drop us a note—we usually write back on business days.
Subject tip: “Puzzle collab · your region” so we can route faster.